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A Transport Fever 3 city with a large domed train station, trams and buses in the street in front of it, and apartment towers by a river behind
Screenshot: Transport Fever 3 © Urban Games

Guide

Transport Fever 3 vs Cities: Skylines 2: Transport Tycoon or City Builder?

No, Transport Fever 3 is not a city builder. You run a transport company: you build the tracks, stations and lines, and the towns put up their own homes, shops and workplaces when your passengers and cargo reach them. In Cities: Skylines 2 you zone the land, run the services and balance the budget yourself; below are both games side by side, from their official pages.

Last updated Game version: Transport Fever 3 release version; Cities: Skylines II store and official pages as of October 2026

The short answer

  • You run a company, not a city. Towns grow by themselves when your lines serve them. Why
  • No zoning, no services, no city budget. Cities: Skylines 2 is built around all three. Compare
  • Same publisher, different studios. Paradox Interactive publishes both games. Compare
  • Only Transport Fever 3 is on consoles. Cities: Skylines 2 is still Windows only. Compare

Is Transport Fever 3 a city builder?

No. In Transport Fever 3 the towns are on the map from the start, and they do their own building: they put up new homes, shops and workplaces, enlarge old ones and lay or widen streets to make room. What you build is the transport around them. The official manual lists every tool in the middle of the toolbar: the line manager, stations and depots, streets and tracks, warehouses, perks, landscaping, and the bulldozer. None of them zones land or places a house.

Growing towns is still the point, though. Your company rank follows the population of the whole map. A town grows when your passengers and cargo arrive, and it climbs through 18 levels, from Small Hamlet to Large Metropolis. Steam players have even added City Builder to its tags.

What you can do to a town

You cannot zone or place buildings, but the manual gives you other ways to steer a town:

  • Serve it. Each passenger who arrives earns the town 5, 10, or 20 XP, depending on how far they came, and each cargo item 10, 20, or 40 XP, depending on how complex it is. See how town XP works.
  • Lay streets. Towns can put buildings along small, medium and large streets, but no new houses appear along country roads or highways. Towns lay and upgrade streets by themselves as they grow. See the roads guide.
  • Supply its shops and workplaces. The commercial and the industrial district each ask for cargo, and a town asks for more kinds as it levels up. See the production chain planner.
  • Launch a marketing campaign. Raises a town's reputation and nudges its residents to take public transport instead of their cars. See company perks.
  • Place a landmark. A finished landmark gives special bonuses inside the municipal area of the town where it stands, and these usually raise the town's ratings. See company perks.
  • Expand your headquarters. It adds to the town growth multiplier: 5% at first, and more as you build onto it.
  • Keep a building as it looks. Historic preservation, in the window of a town building, stops its look from changing.
  • Knock buildings down. The bulldozer can remove town buildings, but demolishing them lowers the town's reputation.
The Transport Fever 3 map from above with the town window of Folldal open: a village of 538 residents, its rating buttons and a chart of its three districts, and its municipal area outlined by a dotted line
A town window in a press screenshot: Folldal, a village of 538 residents, with its ratings and the size of its three districts, and its municipal area outlined on the map. Screenshot: Transport Fever 3 © Urban Games View full size
A blue and yellow airship flying over a small Transport Fever 3 town by a lake, with a meadow and pine trees in front and mountains behind
A marketing airship over a small town in a press screenshot. Screenshot: Transport Fever 3 © Urban Games View full size

Transport Fever 3 and Cities: Skylines 2 side by side

TopicTransport Fever 3Cities: Skylines 2
What you runA transport company that lives on fares and freightA city, from its first roads to a metropolis
Homes, shops and workplacesThe towns build them along their streets as they grow; there is no zoning toolThey grow in the zones you lay out: residential, commercial, industrial and office
City servicesNone: the toolbar has no tool for services, power or waterYours to build, along with electricity, water and sewage
TransportThe heart of the game: 275+ vehicles, from trains, trams and buses to trucks, ships, planes and helicoptersOne part of the city: buses and taxis first, then trams, subways and passenger trains; freight goes by truck, train, ship and plane
MoneyYour company's account, which starts at zero, so the first step is a loanThe city budget, fed by households, companies and trade
ProgressCompany ranks that rise with the population of the whole map and unlock perks such as landmarks, plus new vehicles as the years go byMilestones reached as the city grows, which give points for development trees that unlock services
Climate and weatherFour climates (temperate, dry, tropical and subarctic), dynamic weather and a day-night cycle you can stopEach map has its own climate, with seasons, changing weather, day and night
Map areaUp to about 268 km² on PC with Very Large (16.4 × 16.4 km), and about 822 km² with the experimental sizesAbout 159 km² across 441 map tiles, once you have unlocked them
ModsA mod browser in the game, run by mod.io, with the same mods on every platformParadox Mods, browsed from inside the game
PlatformsWindows, macOS and Linux (Steam, GOG and the Epic Games Store), PS5 and Xbox Series X|SWindows, on Steam and Microsoft Game Pass; on PS5 and Xbox Series X|S it can only be wishlisted, with no release date
ReleasedSeptember 29, 2026, on PC and consoles the same dayOctober 24, 2023, on PC
Made byUrban Games, published by Paradox InteractiveIceflake Studios and Colossal Order, published by Paradox Interactive
Price on Steam (US)$49.99; the Deluxe Edition is $64.99$49.99 for the base game
Windows PC: minimum, then recommended8 GB of memory with a GTX 1060 or RX 480; 16 GB with an RTX 3070 or RX 6800; 90 GB on an SSD8 GB of memory with a GTX 970 or RX 480; 16 GB with an RTX 3080 or RX 6800 XT; 60 GB of storage
Steam reviews in English72% positive out of 2,532 (Mostly Positive), 12 days after release57% positive out of 34,548 (Mixed); 72% of the 401 from the last 30 days
MultiplayerNo, single-player onlyNo, single-player only

Transport Fever 3 column: its official manual, website, support FAQ and Steam page. Cities: Skylines 2 column: its Steam page and its official pages on paradoxinteractive.com, where it is written Cities: Skylines II. All checked on October 11, 2026; every page is listed under Sources. Steam shows the share of positive reviews rounded down, and leaves out reviews from periods it marks as off-topic.

Which one should you play?

They overlap less than the names suggest: one is about the transport, the other about the city around it.

Transport Fever 3, if you want to

Cities: Skylines 2, if you want to

  • paint zones and decide where homes, shops, industry and offices go
  • build and pay for city services, power, water and sewage
  • balance a city budget and watch its economy

Coming from the last game in the series? See Transport Fever 3 vs 2 for what changed.

What the official pages do not say

  • When Cities: Skylines II will come out on PS5 and Xbox: its console page names no date.
  • How the two games run on the same computer: both store pages give requirements, not frame rates.

Frequently asked questions

Is Transport Fever 3 a city builder?

No. You run a transport company, and the towns build their own homes, shops and workplaces as your passengers and cargo reach them. There is no zoning tool: the main toolbar holds the line manager, stations and depots, streets and tracks, warehouses, perks, landscaping, and the bulldozer. Your company rank follows the population of the whole map. So growing towns is still the goal, but you grow them by moving people and goods.

Can you build cities in Transport Fever 3?

Not directly. Towns can put buildings along small, medium and large streets, but no new houses appear along country roads or highways. Which buildings go up, and where, is up to the town. A town grows through 18 levels, from Small Hamlet to Large Metropolis.

Is Transport Fever better than Cities: Skylines?

They are different kinds of game: Transport Fever 3 is about running transport, Cities: Skylines II about designing a city, so it depends on which of the two you want to do. On Steam on October 11, 2026, 72% of Transport Fever 3's 2,532 English reviews were positive, against 57% of 34,548 for Cities: Skylines II, whose reviews from the last 30 days stood at 72%.

Is Cities: Skylines 2 on PS5 and Xbox like Transport Fever 3?

Not yet. Transport Fever 3 came out on PS5 and Xbox Series X|S on the same day as on PC. Cities: Skylines II is on Windows only. Its official console page asks players to wishlist it on PS5 and Xbox Series X|S and gives no release date. We checked on October 11, 2026.

Are Transport Fever 3 and Cities: Skylines 2 made by the same company?

They share a publisher, Paradox Interactive, but not a developer: Urban Games makes Transport Fever 3, while Iceflake Studios and Colossal Order make Cities: Skylines II.

How big can a town get in Transport Fever 3?

A town has 18 levels, from Small Hamlet up to Large Metropolis. It needs 1,000 XP to reach level 2, and every level after that takes 1.5 times the XP of the one before.

Do Transport Fever 3 and Cities: Skylines 2 have mods?

Yes. Transport Fever 3 has a mod browser in the game, run by mod.io, with the same mods on every platform. Cities: Skylines II uses Paradox Mods, which you also browse from inside the game.

Sources

Every cell in the table comes from an official page of its game:

Checked on October 11, 2026. Seen something different? Let us know.

Continue reading

A Transport Fever 3 town of houses and apartment blocks beside a lake, with forested hills and mountains behind itNext stepWant bigger towns? Find the rating that holds each one back and how to raise it.Town Growth, Noise and PollutionFind the rating that holds a town back, cut noise and pollution, see the XP every town level takes, and learn what a transfer-free connection subsidy needs.Go there

Related guides

Card pictures: Screenshot: Transport Fever 3 © Urban Games